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Rpg maker vx ace full body portraits
Rpg maker vx ace full body portraits










rpg maker vx ace full body portraits
  1. #Rpg maker vx ace full body portraits Patch
  2. #Rpg maker vx ace full body portraits code
  3. #Rpg maker vx ace full body portraits series

Buff A temporary boost to an actor or enemy that increases their stats. Broken When talking about skills and/or items, this means something is incredibly inbalanced to the point where it breaks the game. Beta An early stage of a product before it's released.

rpg maker vx ace full body portraits

Bestiary An in-game log of the monsters that the player has seen/fought/defeated. Differences in battle systems usually involve how turns interact, actions are performed, and status effects behave. Battle System (BSys) In the RPG Maker community, refers to how battles work in-game.

#Rpg maker vx ace full body portraits code

Base Code Refers to the original code that is included in any RPG Maker iteration. The thing you should always be doing on a regular basis. B Backup The process of creating a copy of your game project or anything you're working on in case you lose it. A status effect that comes as a source (usually a character) and affects units (usually party members) in a wide area. Aura A term carried over from WarCraft 3. ATK Attack Physical attack parameter in RPG Maker MV. Asset Flipping A derogatory term referencing how certain games are just clones of other games with swapped out graphics and sound. Artist In the RPG Maker community, this often refers to content creators that make graphical assets. Could also refer to as a small condensed target range based on screen position achieved through the Area of Effect plugin. This can target either an entire enemy party, entire player party, or perhaps even the entire battlefield of units. Area of Effect (AOE) Actions that target multiple battlers at once. For Y values, 0 means its origin is at the top. For X values, 0 means its origin is towards the left. Anchor (Sprite) Determines the origin point of the sprite. The JavaScript term for this is "monkey patch" Alpha An extremely early stage of a product before it's released. The phrase carried over into RPG Maker MV and MZ's JavaScript plugins.

#Rpg maker vx ace full body portraits Patch

Alias (Programming) Used in RPG Maker XP, VX, and VX Ace to patch Ruby scripts to create compatibility between scripts. The more aggro a character has, the more likely it is targeted for an action. Refers to the likelihood of a character being targeted for an action, usually from the opposing party. AGI Agility Character speed parameter in RPG Maker MV. Active Turn Battle (ATB) See Battle System - ATB.

#Rpg maker vx ace full body portraits series

Action Sequence A series of actions made through text commands to dictate how a skill or item acts visually and mechanically. Closely resembles the battle system in The Legend of Zelda series. Action Battle System (ABS) Refers to a genre of RPG's where the player fights enemies on the map rather than being sent to a different battle scene to fight them. AAA games are usually multiplatform, have multimillion-dollar budgets, and expect to sell millions of copies. This page will provide a summary of what they mean but not a full explanation.Ī AAA A high-budget game with a large development team, or game studios that make them. These are a list of commonly used terms and/or abbreviations that you will often see in the community.












Rpg maker vx ace full body portraits